The Game Artist's Guide to Maya

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The Game Artist's Guide to Maya achterzijde
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Presents an introduction to creating 3D game art and animations with Maya. This book focuses on the skills real game artists use daily to create stunning characters and environments. It helps you learn how to create a game model using a concept image as your guide, and model with predetermined real-time polycount limitations in mind.

Specificaties
ISBN/EAN 9780782143768
Auteur Michael McKinley
Uitgever Van Ditmar Boekenimport B.V.
Taal Engels
Uitvoering Paperback / gebrocheerd
Pagina's 240
Lengte 230.0 mm
Breedte 188.0 mm

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