Mixed Reality and Gamification for Cultural Heritage

Mixed Reality and Gamification for Cultural Heritage voorzijde
Mixed Reality and Gamification for Cultural Heritage achterzijde
  • Mixed Reality and Gamification for Cultural Heritage voorkant
  • Mixed Reality and Gamification for Cultural Heritage achterkant

This volume on virtual and augmented reality (VR/AR) and gamification for cultural heritage offers an insightful introduction to the theories, development, recent applications and trends of the enabling technologies for mixed reality and gamified interaction in cultural heritage and creative industries in general.

Specificaties
ISBN/EAN 9783319841984
Auteur Marinos Ioannides
Uitgever Van Ditmar Boekenimport B.V.
Taal Engels
Uitvoering Paperback / gebrocheerd
Pagina's 594
Lengte
Breedte

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