Killer Game Programming in Java
This comprehensive guide has everything you need to program Java games. It offers the most thorough coverage of Java 3D available, and clearly details the older, better-known 2D APIs, 3D sprites, animated 3D sprites, first-person shooter programming, sound, fractals, and networked games.
Specificaties
ISBN/EAN | 9780596007300 |
Auteur | Andrew Davison |
Uitgever | Van Ditmar Boekenimport B.V. |
Taal | Engels |
Uitvoering | Paperback / gebrocheerd |
Pagina's | 998 |
Lengte | 233.0 mm |
Breedte | 177.0 mm |