Developing Graphics Frameworks with Python and OpenGL
Developing Graphics Frameworks with Python and OpenGL shows you how to create software for rendering complete three-dimensional scenes. The authors explain the foundational theoretical concepts as well as the practical programming techniques that will enable you to create your own animated and interactive computer-generated worlds.
Specificaties
ISBN/EAN | 9781032021461 |
Auteur | Lee Stemkoski |
Uitgever | Van Ditmar Boekenimport B.V. |
Taal | Engels |
Uitvoering | Paperback / gebrocheerd |
Pagina's | 334 |
Lengte | |
Breedte |